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| Packages that use com.flagstone.transform.filter | |
|---|---|
| com.flagstone.transform | Transform SWF is an API for reading and writing Flash files. |
| com.flagstone.transform.button | The button package contains all the classes for encoding and decoding the data structures that represent buttons in a Flash file. |
| com.flagstone.transform.coder | The coder package contains the classes that perform the reading and writing of the binary data in a Flash file. |
| com.flagstone.transform.filter | The filter package contains all the classes for encoding and decoding the data structures that represent the different types of filter that are found in a Flash file. |
| Classes in com.flagstone.transform.filter used by com.flagstone.transform | |
|---|---|
| Filter
The Filter interface is used to constrain the types objects that can be added to the filter lists of Place3 and ButtonShape objects. |
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| Classes in com.flagstone.transform.filter used by com.flagstone.transform.button | |
|---|---|
| Filter
The Filter interface is used to constrain the types objects that can be added to the filter lists of Place3 and ButtonShape objects. |
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| Classes in com.flagstone.transform.filter used by com.flagstone.transform.coder | |
|---|---|
| Filter
The Filter interface is used to constrain the types objects that can be added to the filter lists of Place3 and ButtonShape objects. |
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| Classes in com.flagstone.transform.filter used by com.flagstone.transform.filter | |
|---|---|
| BevelFilter
BevelFilter is used to create a smooth bevel around an object on the display list. |
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| BevelFilter.Builder
Builder for creating BevelFilter objects. |
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| ConvolutionFilter
ConvolutionFilter is used to apply a two-dimensional discrete convolution on the pixels of the object on the display list. |
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| ConvolutionFilter.Builder
Builder for creating ConvolutionFilter objects. |
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| DropShadowFilter
DropShadowFilter is used to create a drop shadow on a object on the display list. |
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| DropShadowFilter.Builder
Builder for creating DropShadowFilter objects. |
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| Filter
The Filter interface is used to constrain the types objects that can be added to the filter lists of Place3 and ButtonShape objects. |
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| FilterMode
FilterMode is used to define how the results from applying a filter to an object are composited with the background. |
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| GlowFilter
GlowFilter is used to create a glow effect around an object on the display list. |
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| GlowFilter.Builder
Builder for creating GlowFilter objects. |
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| GradientBevelFilter
GradientBevelFilter is used to create a smooth bevel with a gradient colour around an object on the display list. |
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| GradientBevelFilter.Builder
Builder for creating GradientBevelFilter objects. |
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| GradientGlowFilter
GlowFilter is used to create a glow effect using a gradient colour around an object on the display list. |
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| GradientGlowFilter.Builder
Builder for creating GradientGlowFilter objects. |
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