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| Packages that use Action | |
|---|---|
| com.flagstone.transform | Transform SWF is an API for reading and writing Flash files. |
| com.flagstone.transform.action | The action package contains all the classes used to represent the different actions in a Flash file (currently ActionScript 3 is not supported). |
| com.flagstone.transform.button | The button package contains all the classes for encoding and decoding the data structures that represent buttons in a Flash file. |
| com.flagstone.transform.coder | The coder package contains the classes that perform the reading and writing of the binary data in a Flash file. |
| com.flagstone.transform.movieclip | The movieclip package contains all the classes for encoding and decoding the data structures that represent the different types of sprite that are found in a Flash file. |
| com.flagstone.transform.util.movie | The movie package contains convenience classes that can be used to organise the timelines and frames when generating a movie. |
| Uses of Action in com.flagstone.transform |
|---|
| Classes in com.flagstone.transform that implement Action | |
|---|---|
class |
EventHandler
EventHandler is used to define the actions that a movie clip or button will execute in response to a particular event. |
| Methods in com.flagstone.transform that return types with arguments of type Action | |
|---|---|
List<Action> |
EventHandler.getActions()
Get the list of actions that are executed by the movie clip. |
List<Action> |
DoAction.getActions()
Returns the list of actions that are executed when the frame is displayed. |
| Methods in com.flagstone.transform with parameters of type Action | |
|---|---|
EventHandler |
EventHandler.add(Action anAction)
Adds an action to the list of actions. |
DoAction |
DoAction.add(Action anAction)
Adds the action object to the list of actions. |
| Method parameters in com.flagstone.transform with type arguments of type Action | |
|---|---|
void |
EventHandler.setActions(List<Action> list)
Sets the list of actions that are executed by the handler in response to specified event(s). |
void |
DoAction.setActions(List<Action> list)
Set the list of actions that will be executed when the next ShowFrame tag is executed by the Flash Player. |
| Constructor parameters in com.flagstone.transform with type arguments of type Action | |
|---|---|
DoAction(List<Action> list)
Creates a DoAction object with a list of actions. |
|
EventHandler(Set<Event> event,
int character,
List<Action> list)
Creates an EventHandler object that defines the list of actions that will be executed when a particular event occurs or when the specified key is pressed. |
|
EventHandler(Set<Event> event,
List<Action> list)
Creates a ClipEvent object that with a list of actions that will be executed when a particular event occurs. |
|
| Uses of Action in com.flagstone.transform.action |
|---|
| Classes in com.flagstone.transform.action that implement Action | |
|---|---|
class |
ActionData
ActionData is used to store one or more actions which already have been encoded for writing to a Flash file. |
class |
ActionObject
ActionObject is a general-purpose class that can be used to represent any action. |
class |
BasicAction
BasicAction represents all the actions that can be encoded using a single byte-code. |
class |
Call
Call is used to execute the actions previously assigned to a given frame with an DoAction object. |
class |
ExceptionHandler
The ExceptionHandler class is used to represent try..catch blocks in Actionscript. |
class |
GetUrl
GetUrl is used to display a web page or load a movie clip into the Flash Player. |
class |
GetUrl2
The GetUrl2 action is used to either load a web page or movie clip or load or submit variable values to/from a server. |
class |
GotoFrame
The GotoFrame action instructs the player to move to the specified frame number in the current movie's main time-line. |
class |
GotoFrame2
The GotoFrame2 action instructs the player to go to the named or numbered frame in the current movie's main time-line. |
class |
GotoLabel
The GotoLabel action instructs the player to move to the frame in the current movie with the specified label - previously assigned using a FrameLabel object. |
class |
If
The If action is used to perform a conditional branch to control the actions executed by the Flash Player. |
class |
Jump
The Jump action performs an unconditional branch to control the actions executed by the Flash Player. |
class |
NewFunction
The NewFunction action is used to create a user-defined function. |
class |
NewFunction2
The NewFunction2 action is used to create a user-defined function with optimisations to improve performance. |
class |
Push
Push is used to push values on the Flash Player's internal stack. |
class |
RegisterCopy
RegisterCopy is used to copy the item at the top of the stack to one of the Flash Player's internal registers. |
class |
SetTarget
SetTarget selects a movie clip to allow its time-line to be controlled. |
class |
Table
Table is used to create a table of string literals that can be referenced by an index rather than using the literal value when executing a sequence of actions. |
class |
WaitForFrame
The WaitForFrame action instructs the player to wait until the specified frame number has been loaded. |
class |
WaitForFrame2
The WaitForFrame2 action instructs the player to wait until the specified frame number or named frame has been loaded. |
class |
With
With is a stack-based action and supports the with statement from the ActionScript language. |
| Methods in com.flagstone.transform.action that return types with arguments of type Action | |
|---|---|
List<Action> |
With.getActions()
Get the list of actions that are executed for the movie clip target. |
List<Action> |
NewFunction2.getActions()
Get the actions executed by the function. |
List<Action> |
NewFunction.getActions()
Get the actions that will be executed. |
List<Action> |
ExceptionHandler.getCatchActions()
Returns the list of actions executed in the catch block. |
List<Action> |
ExceptionHandler.getFinalActions()
Returns the list of actions executed in the finally block. |
List<Action> |
ExceptionHandler.getTryActions()
Returns the list of actions executed in the try block. |
| Methods in com.flagstone.transform.action with parameters of type Action | |
|---|---|
NewFunction2.Builder |
NewFunction2.Builder.addAction(Action action)
Add an action to the list of actions that will make up the body of the function. |
NewFunction.Builder |
NewFunction.Builder.addAction(Action action)
Add an action to the list of actions that will make up the body of the function. |
ExceptionHandler.Builder |
ExceptionHandler.Builder.addToCatch(Action action)
Add an action to the catch block of the exception handler. |
ExceptionHandler.Builder |
ExceptionHandler.Builder.addToFinal(Action action)
Add an action to the final block of the exception handler. |
ExceptionHandler.Builder |
ExceptionHandler.Builder.addToTry(Action action)
Add an action to the try block of the exception handler. |
| Method parameters in com.flagstone.transform.action with type arguments of type Action | |
|---|---|
void |
ActionDecoder.getObject(List<Action> list,
SWFDecoder coder,
Context context)
Decode and return a Flash object. |
| Constructor parameters in com.flagstone.transform.action with type arguments of type Action | |
|---|---|
ExceptionHandler(int index,
List<Action> tryArray,
List<Action> catchArray,
List<Action> finallyArray)
Constructs a new exception handler with the thrown object assigned to one of the Flash Player's internal registers. |
|
ExceptionHandler(int index,
List<Action> tryArray,
List<Action> catchArray,
List<Action> finallyArray)
Constructs a new exception handler with the thrown object assigned to one of the Flash Player's internal registers. |
|
ExceptionHandler(int index,
List<Action> tryArray,
List<Action> catchArray,
List<Action> finallyArray)
Constructs a new exception handler with the thrown object assigned to one of the Flash Player's internal registers. |
|
ExceptionHandler(String name,
List<Action> tryArray,
List<Action> catchArray,
List<Action> finallyArray)
Creates a new exception handler with the thrown object assigned to a local variable. |
|
ExceptionHandler(String name,
List<Action> tryArray,
List<Action> catchArray,
List<Action> finallyArray)
Creates a new exception handler with the thrown object assigned to a local variable. |
|
ExceptionHandler(String name,
List<Action> tryArray,
List<Action> catchArray,
List<Action> finallyArray)
Creates a new exception handler with the thrown object assigned to a local variable. |
|
NewFunction(List<String> argumentArray,
List<Action> actionArray)
Creates a anonymous NewFunction with the specified argument names and actions to be executed. |
|
NewFunction(String aString,
List<String> argumentArray,
List<Action> actionArray)
Creates a NewFunction with the specified name, argument names and actions to be executed. |
|
NewFunction2(String aString,
int count,
Set<NewFunction2.Optimization> opts,
Map<String,Integer> map,
List<Action> list)
Creates a NewFunction2 with the specified name, argument names and actions to be executed. |
|
With(List<Action> list)
Creates a With object with a list of actions. |
|
| Uses of Action in com.flagstone.transform.button |
|---|
| Methods in com.flagstone.transform.button that return types with arguments of type Action | |
|---|---|
List<Action> |
DefineButton.getActions()
Get the list of actions that will be executed when the button is clicked and released. |
| Methods in com.flagstone.transform.button with parameters of type Action | |
|---|---|
DefineButton |
DefineButton.add(Action obj)
Adds the action to the list of actions. |
| Method parameters in com.flagstone.transform.button with type arguments of type Action | |
|---|---|
void |
DefineButton.setActions(List<Action> list)
Sets the list of actions that will be executed when the button is clicked and released. |
| Constructor parameters in com.flagstone.transform.button with type arguments of type Action | |
|---|---|
DefineButton(int uid,
List<ButtonShape> buttons,
List<Action> script)
Creates a DefineButton object with the identifier, button shapes and actions. |
|
| Uses of Action in com.flagstone.transform.coder |
|---|
| Methods in com.flagstone.transform.coder that return types with arguments of type Action | |
|---|---|
SWFFactory<Action> |
DecoderRegistry.getActionDecoder()
Get the decoder that will be used for actions. |
| Method parameters in com.flagstone.transform.coder with type arguments of type Action | |
|---|---|
void |
DecoderRegistry.setActionDecoder(SWFFactory<Action> factory)
Set the decoder that will be used for actions. |
| Uses of Action in com.flagstone.transform.movieclip |
|---|
| Methods in com.flagstone.transform.movieclip that return types with arguments of type Action | |
|---|---|
List<Action> |
InitializeMovieClip.getActions()
Get the list of actions that are used to initialise the movie clip. |
| Methods in com.flagstone.transform.movieclip with parameters of type Action | |
|---|---|
InitializeMovieClip |
InitializeMovieClip.add(Action anAction)
Adds the action object to the list of actions. |
| Method parameters in com.flagstone.transform.movieclip with type arguments of type Action | |
|---|---|
void |
InitializeMovieClip.setActions(List<Action> list)
Set the list of actions of the movie clip that will be initialised. |
| Constructor parameters in com.flagstone.transform.movieclip with type arguments of type Action | |
|---|---|
InitializeMovieClip(int uid,
List<Action> list)
Creates a Initialize object that will initialise the movie clip with the specified identifier with the actions in the list. |
|
| Uses of Action in com.flagstone.transform.util.movie |
|---|
| Methods in com.flagstone.transform.util.movie that return types with arguments of type Action | |
|---|---|
List<Action> |
Frame.getActions()
Returns the array of action objects that will be execute when the frame is displayed. |
| Methods in com.flagstone.transform.util.movie with parameters of type Action | |
|---|---|
void |
Frame.addAction(Action anObject)
Adds the action object to the frame. |
| Method parameters in com.flagstone.transform.util.movie with type arguments of type Action | |
|---|---|
void |
Frame.setActions(List<Action> list)
Sets the list of action objects for the frame. |
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