Package com.flagstone.transform.action

The action package contains all the classes used to represent the different actions in a Flash file (currently ActionScript 3 is not supported).

See:
          Description

Interface Summary
Action Action defines a type that is used to identify all the different types of actions that can be added to a movie.
 

Class Summary
ActionData ActionData is used to store one or more actions which already have been encoded for writing to a Flash file.
ActionDecoder ActionDecoder decodes the actions in the Flash movie.
ActionObject ActionObject is a general-purpose class that can be used to represent any action.
ActionTypes ActionTypes defines the constants that identify the different types of action when encoded according to the Flash file format specification.
Call Call is used to execute the actions previously assigned to a given frame with an DoAction object.
ExceptionHandler The ExceptionHandler class is used to represent try..catch blocks in Actionscript.
ExceptionHandler.Builder The Builder class is used to generate a new ExceptionHandler object using a small set of convenience methods.
GetUrl GetUrl is used to display a web page or load a movie clip into the Flash Player.
GetUrl2 The GetUrl2 action is used to either load a web page or movie clip or load or submit variable values to/from a server.
GotoFrame The GotoFrame action instructs the player to move to the specified frame number in the current movie's main time-line.
GotoFrame2 The GotoFrame2 action instructs the player to go to the named or numbered frame in the current movie's main time-line.
GotoLabel The GotoLabel action instructs the player to move to the frame in the current movie with the specified label - previously assigned using a FrameLabel object.
If The If action is used to perform a conditional branch to control the actions executed by the Flash Player.
Jump The Jump action performs an unconditional branch to control the actions executed by the Flash Player.
NewFunction The NewFunction action is used to create a user-defined function.
NewFunction.Builder The Builder class is used to generate a new NewFunction object using a small set of convenience methods.
NewFunction2 The NewFunction2 action is used to create a user-defined function with optimisations to improve performance.
NewFunction2.Builder The Builder class is used to generate a new NewFunction2 object using a small set of convenience methods.
Null Null is a lightweight object that is used solely to allow null values to be pushed onto the Flash Player stack.
Property Property defines the set of attributes that can accessed for movies and movie clips when executing actions.
Push Push is used to push values on the Flash Player's internal stack.
Push.Builder The Builder class is used to generate a new Push object.
RegisterCopy RegisterCopy is used to copy the item at the top of the stack to one of the Flash Player's internal registers.
RegisterIndex RegisterIndex is used references a value stored in one of the Flash Player's internal registers.
SetTarget SetTarget selects a movie clip to allow its time-line to be controlled.
Table Table is used to create a table of string literals that can be referenced by an index rather than using the literal value when executing a sequence of actions.
TableIndex TableIndex is used with an Push action to push a reference to an entry in a Table of string literals onto the stack.
Void Void is a lightweight object that is used solely to allow void values to be pushed onto the Flash Player stack.
WaitForFrame The WaitForFrame action instructs the player to wait until the specified frame number has been loaded.
WaitForFrame2 The WaitForFrame2 action instructs the player to wait until the specified frame number or named frame has been loaded.
With With is a stack-based action and supports the with statement from the ActionScript language.
 

Enum Summary
BasicAction BasicAction represents all the actions that can be encoded using a single byte-code.
GetUrl2.Request Request defines the different types of request that can be submitted to a server using a GetUrl action.
NewFunction2.Optimization The set of optimisations that can be used to speed up the execution of functions.
 

Package com.flagstone.transform.action Description

The action package contains all the classes used to represent the different actions in a Flash file (currently ActionScript 3 is not supported).



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