Uses of Class
com.flagstone.transform.Event

Packages that use Event
com.flagstone.transform Transform SWF is an API for reading and writing Flash files. 
com.flagstone.transform.button The button package contains all the classes for encoding and decoding the data structures that represent buttons in a Flash file. 
 

Uses of Event in com.flagstone.transform
 

Methods in com.flagstone.transform that return Event
static Event Event.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static Event[] Event.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in com.flagstone.transform that return types with arguments of type Event
 Set<Event> EventHandler.getEvents()
          Get the set of events that the handler responds to.
 

Method parameters in com.flagstone.transform with type arguments of type Event
 void EventHandler.setEvents(Set<Event> set)
          Set the events that the handler responds to.
 

Constructor parameters in com.flagstone.transform with type arguments of type Event
EventHandler(Set<Event> event, int character, List<Action> list)
          Creates an EventHandler object that defines the list of actions that will be executed when a particular event occurs or when the specified key is pressed.
EventHandler(Set<Event> event, List<Action> list)
          Creates a ClipEvent object that with a list of actions that will be executed when a particular event occurs.
 

Uses of Event in com.flagstone.transform.button
 

Methods in com.flagstone.transform.button with parameters of type Event
 SoundInfo ButtonSound.getSoundInfo(Event event)
          Returns the SoundInfo object for the specified event.
 void ButtonSound.setSoundInfo(Event event, SoundInfo info)
          Sets the SoundInfo object for the specified button event.
 

Constructors in com.flagstone.transform.button with parameters of type Event
ButtonSound(int uid, Event eventCode, SoundInfo aSound)
          Creates a ButtonSound object that defines the sound played for a single button event.
 



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