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java.lang.Objectcom.flagstone.transform.sound.StartSound
public final class StartSound
StartSound instructs the player to start or stop playing a sound defined using the DefineSound class.
StartSound contains a SoundInfo object that defines how the sound fades in and out, whether it is repeated as well as specifying an envelope that provides a finer degree of control over the levels at which the sound is played.
DefineSound,
SoundInfo| Constructor Summary | |
|---|---|
StartSound(SoundInfo aSound)
Creates a StartSound object with an Sound object that identifies the sound and controls how it is played. |
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StartSound(StartSound object)
Creates and initialises a StartSound object using the values copied from another StartSound object. |
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StartSound(SWFDecoder coder)
Creates and initialises a StartSound object using values encoded in the Flash binary format. |
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| Method Summary | |
|---|---|
StartSound |
copy()
Creates a complete copy of this object. |
void |
encode(SWFEncoder coder,
Context context)
Encode an object to the Flash binary format. |
SoundInfo |
getSound()
Get the Sound object describing how the sound will be played. |
int |
prepareToEncode(Context context)
Prepare an object for encoding, returning the expected size of an object when it is encoded. |
void |
setSound(SoundInfo aSound)
Sets the Sound object that describes how the sound will be played. |
String |
toString()
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| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public StartSound(SWFDecoder coder)
throws IOException
coder - an SWFDecoder object that contains the encoded Flash data.
IOException - if an error occurs while decoding the data.public StartSound(SoundInfo aSound)
aSound - the Sound object. Must not be null.public StartSound(StartSound object)
object - a StartSound object from which the values will be
copied.| Method Detail |
|---|
public SoundInfo getSound()
public void setSound(SoundInfo aSound)
aSound - the Sound object that controls how the sound is played. Must
not be null.public StartSound copy()
copy in interface Copyable<MovieTag>public String toString()
toString in class Objectpublic int prepareToEncode(Context context)
prepareToEncode in interface SWFEncodeablecontext - an Context that allows information to be passed between
objects to control how they are initialised for encoding.
public void encode(SWFEncoder coder,
Context context)
throws IOException
encode in interface SWFEncodeablecoder - an SWFEncoder object.context - an Context that allows information to be passed between
objects to control how they are initialised for encoding.
IOException - if an error occurs while encoding the object.
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