Package com.flagstone.transform.sound

The sound package contains all the classes for encoding and decoding the data structures that represent the different sounds in a Flash file.

See:
          Description

Class Summary
DefineSound DefineSound is used to define a sound that will be played when a given event occurs.
Envelope Envelope is a container class for Level objects that describe how the volume of a sound changes over time.
SoundInfo SoundInfo identifies a sound (previously defined using The DefineSound class) and controls how it is played.
SoundRate SoundRate defines the constants that identify the pre-defined sound sample rates supported by the Flash Player.
SoundStreamBlock SoundStreamBlock contains the sound data being streamed to the Flash Player.
SoundStreamHead SoundStreamHead defines the format of a streaming sound, identifying the encoding scheme, the rate at which the sound will be played and the size of the decoded samples.
SoundStreamHead2 SoundStreamHead2 defines the format of a streaming sound, identifying the encoding scheme, the rate at which the sound will be played and the size of the decoded samples.
StartSound StartSound instructs the player to start or stop playing a sound defined using the DefineSound class.
StartSound2 StartSound2 instructs the player to start or stop playing a sound.
 

Enum Summary
SoundFormat SoundFormat is used to identify the different encoding formats used for event and streaming sounds in Flash and Flash Video files.
SoundInfo.Mode Mode describes how the sound is controlled.
 

Package com.flagstone.transform.sound Description

The sound package contains all the classes for encoding and decoding the data structures that represent the different sounds in a Flash file.



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