Uses of Package
com.flagstone.transform.sound

Packages that use com.flagstone.transform.sound
com.flagstone.transform.button The button package contains all the classes for encoding and decoding the data structures that represent buttons in a Flash file. 
com.flagstone.transform.sound The sound package contains all the classes for encoding and decoding the data structures that represent the different sounds in a Flash file. 
com.flagstone.transform.util.sound This package contains a set of classes that are used to decode sounds in various formats so they can be added to a Flash movie. 
 

Classes in com.flagstone.transform.sound used by com.flagstone.transform.button
SoundInfo
          SoundInfo identifies a sound (previously defined using The DefineSound class) and controls how it is played.
 

Classes in com.flagstone.transform.sound used by com.flagstone.transform.sound
DefineSound
          DefineSound is used to define a sound that will be played when a given event occurs.
Envelope
          Envelope is a container class for Level objects that describe how the volume of a sound changes over time.
Envelope.Level
          Level describes the sound levels for stereo sound.
SoundFormat
          SoundFormat is used to identify the different encoding formats used for event and streaming sounds in Flash and Flash Video files.
SoundInfo
          SoundInfo identifies a sound (previously defined using The DefineSound class) and controls how it is played.
SoundInfo.Mode
          Mode describes how the sound is controlled.
SoundStreamBlock
          SoundStreamBlock contains the sound data being streamed to the Flash Player.
SoundStreamHead
          SoundStreamHead defines the format of a streaming sound, identifying the encoding scheme, the rate at which the sound will be played and the size of the decoded samples.
SoundStreamHead2
          SoundStreamHead2 defines the format of a streaming sound, identifying the encoding scheme, the rate at which the sound will be played and the size of the decoded samples.
StartSound
          StartSound instructs the player to start or stop playing a sound defined using the DefineSound class.
StartSound2
          StartSound2 instructs the player to start or stop playing a sound.
 

Classes in com.flagstone.transform.sound used by com.flagstone.transform.util.sound
DefineSound
          DefineSound is used to define a sound that will be played when a given event occurs.
 



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