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Packages that use SoundInfo | |
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com.flagstone.transform.button | The button package contains all the classes for encoding and decoding the data structures that represent buttons in a Flash file. |
com.flagstone.transform.sound | The sound package contains all the classes for encoding and decoding the data structures that represent the different sounds in a Flash file. |
Uses of SoundInfo in com.flagstone.transform.button |
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Methods in com.flagstone.transform.button that return SoundInfo | |
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SoundInfo |
ButtonSound.getSoundInfo(Event event)
Returns the SoundInfo object for the specified event. |
Methods in com.flagstone.transform.button with parameters of type SoundInfo | |
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void |
ButtonSound.setSoundInfo(Event event,
SoundInfo info)
Sets the SoundInfo object for the specified button event. |
Constructors in com.flagstone.transform.button with parameters of type SoundInfo | |
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ButtonSound(int uid,
Event eventCode,
SoundInfo aSound)
Creates a ButtonSound object that defines the sound played for a single button event. |
Uses of SoundInfo in com.flagstone.transform.sound |
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Methods in com.flagstone.transform.sound that return SoundInfo | |
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SoundInfo |
SoundInfo.copy()
Creates a complete copy of this object. |
SoundInfo |
StartSound2.getSound()
Get the Sound object describing how the sound will be played. |
SoundInfo |
StartSound.getSound()
Get the Sound object describing how the sound will be played. |
Methods in com.flagstone.transform.sound with parameters of type SoundInfo | |
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void |
StartSound2.setSound(SoundInfo aSound)
Sets the Sound object that describes how the sound will be played. |
void |
StartSound.setSound(SoundInfo aSound)
Sets the Sound object that describes how the sound will be played. |
Constructors in com.flagstone.transform.sound with parameters of type SoundInfo | |
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SoundInfo(SoundInfo object)
Creates and initialises a SoundInfo object using the values copied from another SoundInfo object. |
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StartSound(SoundInfo aSound)
Creates a StartSound object with an Sound object that identifies the sound and controls how it is played. |
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StartSound2(SoundInfo aSound)
Creates a StartSound object with an Sound object that identifies the sound and controls how it is played. |
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