Uses of Interface
com.flagstone.transform.coder.Copyable

Packages that use Copyable
com.flagstone.transform Transform SWF is an API for reading and writing Flash files. 
com.flagstone.transform.action The action package contains all the classes used to represent the different actions in a Flash file (currently ActionScript 3 is not supported). 
com.flagstone.transform.button The button package contains all the classes for encoding and decoding the data structures that represent buttons in a Flash file. 
com.flagstone.transform.coder The coder package contains the classes that perform the reading and writing of the binary data in a Flash file. 
com.flagstone.transform.fillstyle The fillstyle package contains all the classes for encoding and decoding the data structures that represent the different types of fill style that are found in a Flash file. 
com.flagstone.transform.font The font package contains all the classes for encoding and decoding the data structures that represent the different font definitions and that are found in a Flash file. 
com.flagstone.transform.image This package contains the object used to define lossless and lossy images. 
com.flagstone.transform.linestyle The linestyle package contains all the classes for encoding and decoding the data structures that represent the different types of line style that are found in a Flash file. 
com.flagstone.transform.movieclip The movieclip package contains all the classes for encoding and decoding the data structures that represent the different types of sprite that are found in a Flash file. 
com.flagstone.transform.shape The shape package contains all the classes for encoding and decoding the data structures that represent the different shape definitions and strokes that are used to draw shapes. 
com.flagstone.transform.sound The sound package contains all the classes for encoding and decoding the data structures that represent the different sounds in a Flash file. 
com.flagstone.transform.text The text package contains all the classes for encoding and decoding the data structures that represent static and dynamic text fields. 
com.flagstone.transform.video The video package contains all the classes for encoding and decoding the data structures that represent the different types of video streams and data that are found in a Flash file. 
 

Uses of Copyable in com.flagstone.transform
 

Subinterfaces of Copyable in com.flagstone.transform
 interface DefineTag
          The DefineTag interface is used to identify object that are used to add definitions for shapes, images, sounds ,etc.
 interface MovieTag
          MovieTag defines a type that is used to identify all the objects that can be added to a Movie.
 

Classes in com.flagstone.transform that implement Copyable
 class Background
          Background sets the background colour displayed in every frame in the movie.
 class DefineData
          DefineData is used to embed binary data in a Flash file.
 class DoABC
          DoABC is used to define scripts containing Actionscript 3.0 byte-codes.
 class DoAction
          DoAction is used to add a set of actions to a frame in a movie.
 class EnableDebugger
          Enables a movie to be debugged when played using the Flash authoring tool, allowing the variables defined in the arrays of actions specified in object to be inspected.
 class EnableDebugger2
          EnableDebugger2 is an updated version or the EnableDebugger instruction which enables a movie to be debugged.
 class EventHandler
           EventHandler is used to define the actions that a movie clip or button will execute in response to a particular event.
 class Export
          Export is used to export one or more shapes and other objects so they can be used in another Flash file.
 class FrameLabel
          FrameLabel defines a name for the current frame in a movie or movie clip.
 class Free
          Free deletes the object with the specified identifier, freeing up resources in the Flash Player.
 class Import
          Import is used to import shapes and other objects from another Flash file referenced by a URL.
 class Import2
          Import2 is used to import shapes and other objects from another Flash file referenced by a URL.
 class LimitScript
          The LimitScript is used to define the execution environment of the Flash Player, limiting the resources available when executing actions and improving performance.
 class Movie
          Movie is a container class for the objects that represents the data structures in a Flash file.
 class MovieAttributes
          The MovieAttributes tag defines characteristics of a Movie.
 class MovieData
          MovieData is used to store one or more MovieTags which already have been encoded for writing to a Flash file.
 class MovieHeader
          MovieHeader contains the attributes that make up the header fields of a Flash file.
 class MovieMetaData
          MetaData is used to add a user-defined information into a Flash file.
 class MovieObject
          MovieObject is used to represent any object decoded from a Movie that is not directly supported by Transform.
 class Place
          PlaceObject is used to add an object (shape, button, etc.) to the Flash Player's display list.
 class Place2
          Place2 is used to add and manipulate objects (shape, button, etc.) on the Flash Player's display list.
 class Place3
          Place3 is used to update the display list.
 class Protect
          Protect marks a file as not-readable, preventing the file from being loaded into an editor.
 class Remove
          RemoveObject removes an object from the Flash Player's Display List.
 class Remove2
          RemoveObject2 removes an object from the display list, requiring only the layer number.
 class ScalingGrid
          ScalingGrid is used to define a 9-slice grid that can be used to control the way an object is scaled.
 class ScenesAndLabels
          ScenesAndLabels is used to list the scenes (main timeline only) and labelled frames for movies and movie clips.
 class SerialNumber
          SerialNumber is used to add a user-defined serial number into a Flash file.
 class ShowFrame
          ShowFrame is used to instruct the Flash Player to display a single frame in a movie or movie clip.
 class SymbolClass
          SymbolClass is used to export one or more Actionscript 3 classes so they can be used in another Flash file.
 class TabOrder
          The TabOrder class is used to set the tabbing order of text fields, movie clips and buttons visible on the display list.
 

Uses of Copyable in com.flagstone.transform.action
 

Subinterfaces of Copyable in com.flagstone.transform.action
 interface Action
          Action defines a type that is used to identify all the different types of actions that can be added to a movie.
 

Classes in com.flagstone.transform.action that implement Copyable
 class ActionData
          ActionData is used to store one or more actions which already have been encoded for writing to a Flash file.
 class ActionObject
          ActionObject is a general-purpose class that can be used to represent any action.
 class BasicAction
          BasicAction represents all the actions that can be encoded using a single byte-code.
 class Call
          Call is used to execute the actions previously assigned to a given frame with an DoAction object.
 class ExceptionHandler
          The ExceptionHandler class is used to represent try..catch blocks in Actionscript.
 class GetUrl
          GetUrl is used to display a web page or load a movie clip into the Flash Player.
 class GetUrl2
          The GetUrl2 action is used to either load a web page or movie clip or load or submit variable values to/from a server.
 class GotoFrame
          The GotoFrame action instructs the player to move to the specified frame number in the current movie's main time-line.
 class GotoFrame2
          The GotoFrame2 action instructs the player to go to the named or numbered frame in the current movie's main time-line.
 class GotoLabel
          The GotoLabel action instructs the player to move to the frame in the current movie with the specified label - previously assigned using a FrameLabel object.
 class If
          The If action is used to perform a conditional branch to control the actions executed by the Flash Player.
 class Jump
          The Jump action performs an unconditional branch to control the actions executed by the Flash Player.
 class NewFunction
          The NewFunction action is used to create a user-defined function.
 class NewFunction2
          The NewFunction2 action is used to create a user-defined function with optimisations to improve performance.
 class Push
          Push is used to push values on the Flash Player's internal stack.
 class RegisterCopy
          RegisterCopy is used to copy the item at the top of the stack to one of the Flash Player's internal registers.
 class SetTarget
          SetTarget selects a movie clip to allow its time-line to be controlled.
 class Table
          Table is used to create a table of string literals that can be referenced by an index rather than using the literal value when executing a sequence of actions.
 class WaitForFrame
          The WaitForFrame action instructs the player to wait until the specified frame number has been loaded.
 class WaitForFrame2
          The WaitForFrame2 action instructs the player to wait until the specified frame number or named frame has been loaded.
 class With
          With is a stack-based action and supports the with statement from the ActionScript language.
 

Uses of Copyable in com.flagstone.transform.button
 

Classes in com.flagstone.transform.button that implement Copyable
 class ButtonColorTransform
           ButtonColorTransform defines the colour transform that is applied to each shape that is used to draw a button.
 class ButtonShape
           ButtonShape identifies the shape that is drawn when a button is in a particular state.
 class ButtonSound
          ButtonSound defines the sounds that are played when an event occurs in a button.
 class DefineButton
          DefineButton defines the appearance of a button and the actions performed when the button is clicked.
 class DefineButton2
          DefineButton2 defines the appearance and actions of push and menu buttons.
 

Uses of Copyable in com.flagstone.transform.coder
 

Classes in com.flagstone.transform.coder that implement Copyable
 class DecoderRegistry
          The DecoderRegistry is used to maintain a table of objects that can be used to decode the different types of object encountered in a Flash file.
 

Uses of Copyable in com.flagstone.transform.fillstyle
 

Subinterfaces of Copyable in com.flagstone.transform.fillstyle
 interface FillStyle
          The FillStyle interface identifies the fill styles that can be added to a shape.
 

Classes in com.flagstone.transform.fillstyle that implement Copyable
 class BitmapFill
          BitmapFill is used to display an image inside a shape.
 class FocalGradientFill
          FocalGradientFill extends the functionality of GradientFill by allowing the focal point for the gradient to be specified rather than defaulting to the centre of the shape.
 class GradientFill
          GradientFill defines how a colour changes across an area to be filled with colour.
 class MorphBitmapFill
          MorphBitmapFill uses a bitmap image to fill an area of a morphing shape.
 class MorphFocalGradientFill
          MorphFocalGradientFill extends the functionality of MorphGradientFill by allowing the focal point for the gradient at the start and end of the morphing process to be specified rather than defaulting to the centre of the shape.
 class MorphGradient
          MorphGradient defines the control points that is used to specify how a gradient fill is displayed at the start and end of the shape morphing process.
 class MorphGradientFill
          MorphGradientFill defines how a colour gradient changes across an area filled in a shape as it is morphed.
 class MorphSolidFill
          MorphSolidFill defines the solid colours that are used to fill a shape at the start and end of the morphing process.
 class SolidFill
          SolidFill defines a solid colour that is used to fill an enclosed area in a shape.
 

Uses of Copyable in com.flagstone.transform.font
 

Classes in com.flagstone.transform.font that implement Copyable
 class DefineFont
          DefineFont defines the glyphs that are drawn when text characters are rendered in a particular font.
 class DefineFont2
           DefineFont2 defines the shapes and layout of the glyphs used in a font.
 class DefineFont3
          DefineFont3 provides the same functionality as DefineFont2 but the coordinates are expressed at 20 times the resolution, i.e.
 class DefineFont4
          DefineFont4 is used to pass OpenType font data directly to the text rendering engine added in Flash Player 10.
 class FontAlignment
          FontAlignment provides the alignment information for the glyphs in a font.
 class FontInfo
          FontInfo defines the name and face of a font and maps the codes for a given character set to the glyphs that are drawn to represent each character.
 class FontInfo2
          FontInfo2 is an updated version of FontInfo with support for spoken languages for improving line breaks when displaying text.
 class FontName
          FontName is used to hold the name and copyright information for a font.
 class GlyphAlignment
          GlyphAlignment holds the alignment zones for a font glyph.
 

Uses of Copyable in com.flagstone.transform.image
 

Subinterfaces of Copyable in com.flagstone.transform.image
 interface ImageTag
          The ImageTag interface is implemented by all classes that define images in a movie.
 

Classes in com.flagstone.transform.image that implement Copyable
 class DefineImage
          DefineImage is used to define an image compressed using the lossless zlib compression algorithm.
 class DefineImage2
          DefineImage2 is used to define a transparent image compressed using the lossless zlib compression algorithm.
 class DefineJPEGImage
          DefineJPEGImage is used to define a JPEG encoded image.
 class DefineJPEGImage2
          DefineJPEGImage2 is used to define a JPEG encoded image with an integrated encoding table.
 class DefineJPEGImage3
          DefineJPEGImage3 is used to define a transparent JPEG encoded image.
 class DefineJPEGImage4
          DefineJPEGImage4 extends the functionality of DefineJPEGImage3 by specifying the parameter that controls the deblocking filter that is used to decode the image data.
 class JPEGEncodingTable
          JPEGEncodingTable defines the Huffman encoding table for JPEG images.
 

Uses of Copyable in com.flagstone.transform.linestyle
 

Subinterfaces of Copyable in com.flagstone.transform.linestyle
 interface LineStyle
          The FillStyle interface identifies the fill styles that can be added to a shape.
 

Classes in com.flagstone.transform.linestyle that implement Copyable
 class LineStyle1
          LineStyle1 defines the width and colour of a line that is used when drawing the outline of a shape.
 class LineStyle2
          LineStyle2 extends LineStyle1 by supporting different styles for line joins and line ends, a fill style for the stroke and whether the stroke thickness is scaled if an object is resized.
 class MorphLineStyle
          MorphLineStyle defines the width and colour of a line drawn for a shape is it is morphed.
 class MorphLineStyle2
          MorphLineStyle2 extends MorphLineStyle by supporting different styles for line joins and line ends, a fill style for the stroke and whether the stroke thickness is scaled if an object is resized.
 

Uses of Copyable in com.flagstone.transform.movieclip
 

Classes in com.flagstone.transform.movieclip that implement Copyable
 class DefineMovieClip
          DefineMovieClip defines a movie clip that animates shapes within a movie.
 class InitializeMovieClip
          Initialize is used to specify a sequence of actions that are executed to initialise a movie clip before it is displayed.
 class QuicktimeMovie
          The QuicktimeMovie defines the path to an Quicktime movie to be played.
 

Uses of Copyable in com.flagstone.transform.shape
 

Subinterfaces of Copyable in com.flagstone.transform.shape
 interface ShapeRecord
          ShapeRecord is an interface to constrain the types of object that can be added to a Shape.
 interface ShapeTag
          The ShapeTag interface provides a common set of methods for accessing the bounding box, line styles, fill styles and shape of all the different shape definitions available in Flash.
 

Classes in com.flagstone.transform.shape that implement Copyable
 class Curve
           Curve is used to define a curve.
 class DefineMorphShape
          DefineMorphShape defines a shape that will morph from one form into another.
 class DefineMorphShape2
          DefineMorphShape2 defines a shape that will morph from one form into another.
 class DefineShape
          DefineShape defines a shape to be displayed.
 class DefineShape2
          DefineShape2 defines a shape to be displayed with an extended set of fill styles.
 class DefineShape3
          DefineShape3 defines a transparent shape to be displayed.
 class DefineShape4
          DefineShape4 extends DefienShape3 by specifying the bounding box for the edges of the shape (the outline without taking the stroke thickness into account) as well as hints for improving the way shapes are drawn.
 class Line
          Line defines a straight line.
 class PathsArePostscript
          The PathsArePostscript class is used to notify the Flash Player that the glyphs encoded in a font definition were derived from a PostScript-based font definition.
 class Shape
          Shape is a container class for the shape objects (Line, Curve, ShapeStyle and ShapeStyle2 objects) that describe how a particular shape is drawn.
 class ShapeData
          ShapeData is a convenience class for holding a set of encoded ShapeRecords so that a Shape can be lazily decoded.
 class ShapeStyle
          ShapeStyle is used to change the drawing environment when a shape is drawn.
 class ShapeStyle2
          ShapeStyle2 extends the functionality of ShapeStyle by supporting lines drawn with the LineStyle2 object.
 

Uses of Copyable in com.flagstone.transform.sound
 

Classes in com.flagstone.transform.sound that implement Copyable
 class DefineSound
          DefineSound is used to define a sound that will be played when a given event occurs.
 class Envelope
          Envelope is a container class for Level objects that describe how the volume of a sound changes over time.
 class SoundInfo
          SoundInfo identifies a sound (previously defined using The DefineSound class) and controls how it is played.
 class SoundStreamBlock
          SoundStreamBlock contains the sound data being streamed to the Flash Player.
 class SoundStreamHead
          SoundStreamHead defines the format of a streaming sound, identifying the encoding scheme, the rate at which the sound will be played and the size of the decoded samples.
 class SoundStreamHead2
          SoundStreamHead2 defines the format of a streaming sound, identifying the encoding scheme, the rate at which the sound will be played and the size of the decoded samples.
 class StartSound
          StartSound instructs the player to start or stop playing a sound defined using the DefineSound class.
 class StartSound2
          StartSound2 instructs the player to start or stop playing a sound.
 

Uses of Copyable in com.flagstone.transform.text
 

Subinterfaces of Copyable in com.flagstone.transform.text
 interface StaticTextTag
          The StaticTextTag interface provides a common set of methods for accessing the bounding box, coordinate transform and TextSpans for the different static text definition: DefineText, DefineText2.
 

Classes in com.flagstone.transform.text that implement Copyable
 class DefineText
          DefineText defines one or more lines of text.
 class DefineText2
          DefineText2 defines one or more lines of transparent text.
 class DefineTextField
          DefineTextField defines an editable text field.
 class TextSettings
          TextSettings allows you to control how individual text fields are rendered.
 class TextSpan
          TextSpan is used to display a group of characters with a selected font and colour.
 

Uses of Copyable in com.flagstone.transform.video
 

Classes in com.flagstone.transform.video that implement Copyable
 class DefineVideo
          The DefineVideo class is used to define a video stream within a Flash file.
 class ImageBlock
          ImageBlock is used to sub-divide an image into a set of blocks so they can be streamed using Screen Video.
 class ScreenPacket
          The ScreenVideoPacket class is used to encode or decode a frame of video data using Macromedia's ScreenVideo format.
 class VideoFrame
          VideoFrame contains the video data displayed in a single frame of a Flash movie (.swf).
 



Copyright © 2002-2010 Flagstone Software Ltd.. All Rights Reserved.